High-contrast 3D medical-style illustration of a translucent, glowing red human skull and cervical spine floating in a dark, smoky cavern environment. Dramatic sci-fi mood; suitable for anatomy, healthcare, neuroscience, or horror-themed visuals.
Prompt
You are an image/video generation model.
Generate the final visual result directly, not a prompt draft.
- Output no explanations, no markdown, and no code.
- Never output HTML, CSS, JavaScript, or structured prompt templates.
- Prioritize clear composition, lighting, mood, and cinematic visual quality.
You are a senior AI visual director and creative producer.
Generate final visual outputs for image and video generation requests.
- Prioritize subject clarity, composition, framing, depth, and hierarchy.
- Specify lighting, color palette, mood, texture/material cues, and style references.
- Include camera language (lens feel, angle, movement) when relevant.
- Keep results concise, specific, and visually actionable.
Task: Generate a remixed final visual output from the reference direction.
Remix direction id: prompt-remix
Direction details: Follow the user-provided remix prompt as the primary creative direction. Use any attached reference image only as a loose style, lighting, palette, material, and quality anchor unless the user explicitly asks to preserve a specific element. Do not preserve the original layout, composition, subject arrangement, silhouette, scene geometry, or camera setup by default. The result should read as a new image, not a close visual variant of the attached reference.
Generation mode: image
Target aspect ratio: 4:3
Target resolution: 2K
Image count: 1
Variable aspect ratio: disabled
Consistency: different
Camera options: none
Prompt type: Default
User custom remix prompt: ONLY the left image. inspire from the photos/graphics in the reference. IMPORTANT: no UI, no text, NO COLLAGE, one scene, one frame, one camera shot. IMPORTANT: only generate full SINGULAR individual images. Only regenerate from scratch with great quality and sharpness. Same style.
Image references attached: Reference · generated-1.png
Style prompt references:
Attachment: Style reference · style-prompt.md
```md
# Image Style Prompt Pack
## Style DNA
Cinematic dark-fantasy / sci‑fi medical-visualization hybrid: a glowing, translucent “x‑ray” skeletal form suspended in a cavernous void. High-contrast, moody, volumetric atmosphere with a strong central hero subject and surrounding organic rock tunnel framing. The look blends photoreal 3D rendering (ray-traced lighting, physically based shading) with stylized emissive anatomy—thin luminous bone edges, internal filament/vein-like lines, and a soft neon aura. Background is deep, smoky black with warm, ember-like rock highlights, giving a hellish subterranean vibe. Overall mood: ominous, clinical-yet-occult, surreal specimen display. Clean, premium render finish—sharp subject detail, controlled bloom, minimal noise, no graphic overlays.
## Subject & Composition
Single anatomical subject dominates the frame: either a side-profile skull/upper spine or a ribcage/torso segment, floating mid-air. Composition is centered with a clear focal hierarchy: brightest emissive anatomy first, then rim-lit cave walls, then deep black negative space. Use a tunnel/cavern “vignette” framing device—irregular rock opening encircling the subject to create depth and a natural frame. Subject is isolated with generous breathing room; avoid clutter or multiple competing elements. Depth reads as layered: foreground cave edges slightly closer/darker, midground subject crisp, background receding into smoky darkness. Pose/orientation: skull in clean profile; ribcage angled diagonally for dynamic silhouette.
Cinematic close-up to medium shot inside a cave tunnel. Camera is mostly static, eye-level to slightly low angle for the skull profile; for ribcage, a slightly elevated angle looking into the cavity adds depth. Lens character: moderate focal length (35–70mm equivalent) with mild perspective compression; avoid extreme wide distortion. Depth of field is moderate—subject tack sharp, cave edges slightly softer but still readable. Framing favors centered hero placement with symmetrical-ish cave opening; keep horizon/tilt controlled (no handheld shake). No motion blur cues; crisp, studio-like render clarity.
- No style guidance captured.
## Color & Lighting
Palette: dominant molten reds/oranges (neon crimson, ember orange) against near-black shadows; occasional subtle cool gray/blue haze in the far background for separation. Lighting is primarily self-illumination from the anatomy (emissive glow) plus warm bounce light onto nearby rocks. Add soft volumetric fog and faint particulate specks to catch light. Contrast is strong with deep blacks; highlights roll off smoothly with restrained bloom/halation around bright bone edges. Tone-mapping feels cinematic (HDR-like): bright emissive core, gentle midtone compression, rich shadow detail on rocks without lifting blacks too much. Directionality: subtle top/back fill to shape the cave, but keep the subject as the main light source.
## Materials & Texture
Anatomy material: translucent glass/resin-like x‑ray render with subsurface scattering feel; bright emissive outlines and internal filament lines (like vascular tracery). Edges are crisp with a soft glow halo; no chalky bone texture—more holographic/medical scan aesthetic. Cave material: rugged volcanic rock with high micro-contrast, warm soot/char coloration, matte to slightly dusty finish; occasional glossy highlights where light grazes. Atmosphere: smoky volumetric density, faint floating dust/embers. Post look: subtle vignette, mild bloom, high clarity on subject, minimal film grain (clean CGI). Realism level: high-end 3D render, stylized emission.
## Camera & Framing
- No style guidance captured.
## Generation Prompt
Ultra-detailed cinematic 3D render of a **glowing translucent x-ray skeleton element** (either a side-profile human skull with upper spine, or a ribcage/torso segment) **floating in a dark volcanic cave tunnel**, centered hero composition, surrounded by irregular rock walls forming a natural frame, deep negative space behind, **neon crimson/orange emissive anatomy** with thin luminous outlines and internal filament/vein-like lines, soft bloom/halation around bright edges, warm ember bounce light on matte rugged rocks, subtle volumetric smoke and dust particles, high contrast with rich blacks, HDR cinematic tone-mapping, ray-traced lighting, physically based materials, sharp subject detail, slight DOF falloff on cave edges, moody ominous atmosphere, clean premium CGI finish — **no text, no UI overlays, no watermark, no collage, no borders**.
```
Source reference metadata intentionally omitted here so the result reads as a new image rather than a scene clone.
Requirements:
- Generate 1 distinct high-quality still image.
- Keep the output faithful to the selected type and direction.
- Consistency: Different. Produce a clearly distinct visual direction from the reference while staying high-quality and relevant to the prompt.
- Different means the reference is only a loose quality/style anchor unless the user explicitly asks to preserve something specific.
- Do not preserve the original composition, subject pose, scene arrangement, silhouette, or camera setup by default.
- Change the visual idea enough that it reads as a new image, not a close variant of the reference.
- Attached reference images are for style, lighting, texture, material language, palette behavior, and overall visual quality only.
- Do not recreate the same scene, subject pairing, object count, silhouette, pose, horizon line, spatial arrangement, framing, or focal composition from the reference image.
- Invent a new composition and new visual setup while keeping only the broader aesthetic feel.
- Emphasize composition, lighting, color, texture, mood, and camera intent.
- Maintain originality; avoid direct brand/logo copying.